Yukon Curling Association

Championships

2024-2025 Championship Registration and Schedule HERE

To register for a Yukon Championship event or to pay for uniform shirts/jackets online click https://yt.curling.io/en/competitions

For more information on CTRS points click HERE

Illness Policy

Residency Rules for Scotties and Brier

Free Agent and Residency Policy

Exemption Form - Use this form if you are residing in one province/territory and are requesting an exemption to

participate in another province/territory based on one of the following circumstances:
(a) You are living within a short distance of a provincial/territorial border. MUST BE RECEIVED 21 DAYS BEFORE REGISTRATION DEADLINE
(b) You are based in two locations due to your employment situation. MUST BE RECEIVED 21 DAYS BEFORE REGISTRATION DEADLINE
(c) You are a full-time student wishing to compete in the province/territory where you are attending. 
school versus your province/territory of your permanent residence. MUST BE RECEIVED 21 DAYS BEFORE REGISTRATION DEADLINE
(d) You are applying for “Free Agent” status. (Tournament of Hearts or Brier only) MUST BE RECEIVED 30 DAYS BEFORE REGISTRATION DEADLINE
(e) You are applying for a “Birthright” exemption. (Tournament of Hearts or Brier only) MUST BE RECEIVED 30 DAYS BEFORE REGISTRATION DEADLINE

Season of Champions Eligibility

A committee reviewed the championship format for Yukon Curling Association in May 2016, considering the following objectives; the committee met again in July 2017 and made revisions to the format, achieving similar outcomes set out in the objectives: 

  • To achieve the highest likelihood of the most experienced team advancing to represent Yukon;
  • To ensure all competing teams have a positive experience;
  • To support all competitors in their individual and team development;
  • To allow for marketing opportunities for the host clubs;
  • To promote the sport of curling.

Yukon Championships

The competition format for Yukon championships is pre-determined based on the number of teams entered:

Two teams

  • Best out of 5 series
  • Teams are eliminated once they have lost their third game in the competition

Three teams

  • Double round robin
  • Any undefeated team will be declared the outright winner without a playoff
  • If all teams have at least one loss, a playoff round is played
  • 1st place team is awarded a bye to the final; 2nd seed plays 3rd , winner to final

Four teams

  • Triple knock out  using multiple bracket events
  • Placement for first draw will be determined by draw out of a hat prior to the competition
  • One (1) team goes undefeated winning all three qualifiers
    • No Playoff Games are Required (AAA)
  • One team wins two qualifiers and a second team wins one qualifier (AAC, ABA, or ABB)
    • The team who won 2 qualifiers is ranked #1 for all playoff games and has last stone advantage AND choice of rock handle color in both games
    • The other team is ranked #2
    • Ranked team #2 must beat ranked team #1 twice
  • Each qualifier is won by a different team (ABC)
    • The team who played in most qualifying games is ranked #1
    • The team who played in the next most qualifying games is ranked #2
    • The team who played in the least qualifying games is ranked #3
    • If there is a tie in qualifying games played; the tied teams rank is determined by LSD results
    • The team who qualified earliest (A qualifier >B qualifier>C qualifier) in each playoff game will have choice of last stone advantage OR choice of stone handle color
    • Teams ranked 2 and 3 play semifinal, team ranked #1 goes directly to final.

Five teams

  • Single round robin with double knock out effect
  • Placement for first draw will be determined by draw out of a hat prior to the competition
  • Teams with 2 losses or less in round robin advance to the playoff round

 

Standing Scenarios

Playoff

4-0, 3-1, 2-2, 1-3, 0-4

3 rinks advance, use Bracket 1

4-0, 2-2, 2-2, 2-2, 0-4

4 rinks advance, use Bracket 2

3-1, 2-2, 2-2, 2-2, 1-3

4 rinks advance, use Bracket 2

4-0, 2-2, 2-2, 1-3, 1-3

3 rinks advance, use Bracket 3

4-0, 3-1, 1-3, 1-3, 1-3

2 rinks advance, use Bracket 4

3-1, 3-1, 2-2, 2-2, 0-4

4 rinks advance, use Bracket 5

3-1, 3-1, 2-2, 1-3, 1-3

3 rinks advance, use Bracket 6

2-2, 2-2, 2-2, 2-2, 2-2

5 rinks advance, use Bracket 7

3-1, 3-1, 3-1, 1-3, 0-4

3 rinks advance, use Bracket 8

 

For brackets please see YCA Policies Here

  • Bracket 1 (five teams)
    • Draw 8 if necessary: #3 seed must beat #2 seed twice to advance to final
    • Draw 11 if necessary: winner of the semi-final must defeat #1 seed twice to win competition
  • Bracket 2 (five teams)
    • Draw 11 if necessary: winner of the semifinal must defeat #1 seed twice to win competition
    • Apply LSD tiebreaker rules to rank rinks 2, 3 and 4
  • Bracket 3 (five teams)
    • Draw 10 if necessary: winner of the semifinal must defeat #1 seed twice to win competition
  • Bracket 4 (five teams)
    • Draw 8 if necessary: winner of the semi-final must defeat #1 seed twice to win event
  • Bracket 5 (five teams)
    • Draw 11 if necessary: winner of the semi-final must defeat winner of the 1-2 game twice to win the competition.
    • Loser of the 1-2 game advances to semi-final (Draw 8)
  • Bracket 6 (five teams)
    • Draw 11 if necessary: winner of the semi-final must defeat winner of the 1-2 game twice to win the competition.
    • Loser of the 1-2 game advances to semi-final (Draw 8)
  • Bracket 7 (five teams)
    • Apply LSD tiebreaker rules to rank rinks 1,2,3,4,5
  • Bracket 8 (five teams)
    • Apply LSD tiebreaker rules to rank teams 1,2,3 and conduct a playoff round robin:
      • Draw 7: #1 vs. #3
        Draw 8: #2 vs. #3
        Draw 9: #1 vs. #2 (if necessary)
    • If a 2-0 team exists from draws 7,8,9 that team is declared champion. If all rinks finish 1-1, proceed to draw 10 using the same seeding (as they were for draws 7,8,9)

Six teams

  • Triple knockout using multiple bracket events
  • Placement for first draw will be determined by draw out of a hat prior to the competition
  • One (1) team goes undefeated winning all three qualifiers
    • No Playoff Games are Required (AAA)
  • One team wins two qualifiers and a second team wins one qualifier (AAC, ABA, or ABB)
    • The team who won 2 qualifiers is ranked #1 for all playoff games and has last stone advantage AND choice of rock handle color in both games
    • The other team is ranked #2
    • Ranked team #2 must beat ranked team #1 twice
  • Each qualifier is won by a different team (ABC)
    • The team who played in most qualifying games is ranked #1
    • The team who played in the next most qualifying games is ranked #2
    • The team who played in the least qualifying games is ranked #3
    • If there is a tie in qualifying games played; the tied teams rank is determined by LSD results
    • The team who qualified earliest (A qualifier >B qualifier>C qualifier) in each playoff game will have choice of last stone advantage OR choice of stone handle color

Seven teams

  • Triple knockout using multiple bracket events
  • Placement for first draw will be determined by draw out of a hat prior to the competition
  • One (1) team goes undefeated winning all three qualifiers
    • No Playoff Games are Required (AAA)
  • One team wins two qualifiers and a second team wins one qualifier (AAC, ABA, or ABB)
    • The team who won 2 qualifiers is ranked #1 for all playoff games and has last stone advantage AND choice of rock handle color in both games
    • The other team is ranked #2
    • Ranked team #2 must beat ranked team #1 twice
  • Each qualifier is won by a different team (ABC)
    • The team who played in most qualifying games is ranked #1
    • The team who played in the next most qualifying games is ranked #2
    • The team who played in the least qualifying games is ranked #3
    • If there is a tie in qualifying games played; the tied teams rank is determined by LSD results
    • The team who qualified earliest (A qualifier >B qualifier>C qualifier) in each playoff game will have choice of last stone advantage OR choice of stone handle color

Eight teams

  • Triple knock out using multiple bracket events
  • Placement for first draw will be determined by draw out of a hat prior to the competition
  • One (1) team goes undefeated winning all three qualifiers
    • No Playoff Games are Required (AAA)
  • One team wins two qualifiers and a second team wins one qualifier (AAC, ABA, or ABB)
    • The team who won 2 qualifiers is ranked #1 for all playoff games and has last stone advantage AND choice of rock handle color in both games
    • The other team is ranked #2
    • Ranked team #2 must beat ranked team #1 twice
  • Each qualifier is won by a different team (ABC)
    • The team who played in most qualifying games is ranked #1
    • The team who played in the next most qualifying games is ranked #2
    • The team who played in the least qualifying games is ranked #3
    • If there is a tie in qualifying games played; the tied teams rank is determined by LSD results
    • The team who qualified earliest (A qualifier >B qualifier>C qualifier) in each playoff game will have choice of last stone advantage OR choice of stone handle color

Nine or more teams

  • Round robin format as determined by the Executive Committee based on timing, venue and ice availability
  • Option 1: single round robin, followed by a page playoff
  • Option 2: two pools, with a playoff with top teams

Note: The number of sheets of ice and the number of teams competing determine the start date, allowing some flexibility for the host club. Except in circumstances deemed to be extraordinary by the Executive Committee or its appointees, all Yukon championships must play to completion at the Host Site.

Note: As the competition progresses, the Chief Umpire has the discretion to modify the round robin draw in the event that the round robin games no longer have meaning towards determining a winner

Tie Situations:

Following round-robin play, the win/loss records of head to head games will determine the seeding for tiebreaker games. If no such seeding is established, then the average Last Stone Draw is used. Elimination from the playoff rounds shall only be by loss of a game.

  • Three way tie (one berth): seed 3 vs. seed 2, loser eliminated; winner plays seed 1 for winning berth.
  • Three way tie (two berths): seed 1 vs. seed 2, winner earns first berth; loser plays seed 3 for second berth.
  • Four way tie (one berth): seed 1 vs. seed 4; seed 2 vs. seed 3, losers eliminated; winners play for berth.
  • Four way tie (two berths): Seed 1 vs. seed 4; seed 2 vs. seed 3, losers eliminated; winners advance and play to determine ranking of berths.

 

 

 

 

 

 

 
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